
Combat / Creature Tech Designer
Agence Française pour le Jeu Vidéo
- Charleroi, Henegouwen
- Vast
- Voltijds
- Collaborate with Design Leadership : Work closely with design leadership to conceptualize, implement, and polish engaging creature behaviors that align with the project's creative vision.
- Balancing and Refining Creature Mechanics : Balance and refine creature mechanics to deliver unique, authentic, and captivating encounters for the player.
- Collaboration Across Disciplines : Work closely with animators, artists, and programmers to bring creatures to life in high-quality gameplay.
- Developing State Machines and AI Logic : Develop and implement state machines, animation systems, and AI logic for a variety of creatures.
- Seeking and Implementing Feedback : Actively seek feedback from leadership, peers, and playtests to improve creature design.
- Adhering to Technical Constraints : Ensure the implementation of all creature mechanics adheres to the project's technical constraints, optimizing performance while maintaining design integrity.
- You have a minimum of 2 years of experience in combat design, with a particular focus on creature mechanics, delivering engaging and dynamic gameplay.
- You have a portfolio / reel showcasing examples of your creature combat design, demonstrating your ability to implement behaviors and create memorable encounters.
- You have a strong technical understanding and experience with Unreal Engine (UE4 / UE5), especially in animation systems and state machines, ensuring smooth creature interactions within the game.
- You are proficient with scripting languages like Blueprints, using them to implement systems and mechanics that bring gameplay to life.
- You have solid knowledge of creature and combat mechanics, including AI behaviors and animation fundamentals, crafting systems that are both functional and immersive.
- You have experience working with 3D game engines and understand game production pipelines, ensuring that your work fits within the larger development process.
- You have excellent communication skills, ensuring smooth collaboration and clear articulation of ideas across teams.
- You are able to iterate and implement quickly without compromising quality, balancing the need for efficiency with the importance of delivering polished gameplay.
- You actively seek and incorporate feedback, striving to achieve the highest quality work and continuous improvement.
- You are highly adaptable, able to adjust quickly to changes in project demands or direction and thrive in evolving creative environments.
- You are a self-starter, highly motivated, and capable of working with minimal supervision while maintaining focus and delivering results.
- Animation experience, especially related to creature behaviors
- Shipped a AA/AAA title